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--[[submenuData = { type = "submenu", name = "Submenu Title", -- or string id or function returning a string tooltip = "My submenu tooltip", -- -- or string id or function returning a string (optional) controls = {sliderData, buttonData} --(optional) used by LAM reference = "MyAddonSubmenu" --(optional) unique global reference to control } ]] local widgetVersion = 11 local LAM = LibStub("LibAddonMenu-2.0") if not LAM:RegisterWidget("submenu", widgetVersion) then return end local wm = WINDOW_MANAGER local am = ANIMATION_MANAGER local function UpdateValue(control) control.label:SetText(LAM.util.GetStringFromValue(control.data.name)) if control.data.tooltip then control.label.data.tooltipText = LAM.util.GetStringFromValue(control.data.tooltip) end end local function AnimateSubmenu(clicked) local control = clicked:GetParent() control.open = not control.open if control.open then control.animation:PlayFromStart() else control.animation:PlayFromEnd() end end function LAMCreateControl.submenu(parent, submenuData, controlName) local width = parent:GetWidth() - 45 local control = wm:CreateControl(controlName or submenuData.reference, parent.scroll or parent, CT_CONTROL) control.panel = parent control.data = submenuData control.label = wm:CreateControlFromVirtual(nil, control, "ZO_Options_SectionTitleLabel") local label = control.label label:SetAnchor(TOPLEFT, control, TOPLEFT, 5, 5) label:SetDimensions(width, 30) label:SetWrapMode(TEXT_WRAP_MODE_ELLIPSIS) label:SetText(LAM.util.GetStringFromValue(submenuData.name)) label:SetMouseEnabled(true) if submenuData.tooltip then label.data = {tooltipText = LAM.util.GetStringFromValue(submenuData.tooltip)} label:SetHandler("OnMouseEnter", ZO_Options_OnMouseEnter) label:SetHandler("OnMouseExit", ZO_Options_OnMouseExit) end control.scroll = wm:CreateControl(nil, control, CT_SCROLL) local scroll = control.scroll scroll:SetParent(control) scroll:SetAnchor(TOPLEFT, label, BOTTOMLEFT, 0, 10) scroll:SetDimensionConstraints(width + 5, 0, width + 5, 0) control.bg = wm:CreateControl(nil, label, CT_BACKDROP) local bg = control.bg bg:SetAnchor(TOPLEFT, label, TOPLEFT, -5, -5) bg:SetAnchor(BOTTOMRIGHT, scroll, BOTTOMRIGHT, -7, 0) bg:SetEdgeTexture("EsoUI\\Art\\Tooltips\\UI-Border.dds", 128, 16) bg:SetCenterTexture("EsoUI\\Art\\Tooltips\\UI-TooltipCenter.dds") bg:SetInsets(16, 16, -16, -16) control.arrow = wm:CreateControl(nil, bg, CT_TEXTURE) local arrow = control.arrow arrow:SetDimensions(28, 28) arrow:SetTexture("EsoUI\\Art\\Miscellaneous\\list_sortdown.dds") --list_sortup for the other way arrow:SetAnchor(TOPRIGHT, bg, TOPRIGHT, -5, 5) --figure out the cool animation later... control.animation = am:CreateTimeline() local animation = control.animation animation:SetPlaybackType(ANIMATION_SIZE, 0) --2nd arg = loop count control:SetResizeToFitDescendents(true) control.open = false label:SetHandler("OnMouseUp", AnimateSubmenu) animation:SetHandler("OnStop", function(self, completedPlaying) scroll:SetResizeToFitDescendents(control.open) if control.open then control.arrow:SetTexture("EsoUI\\Art\\Miscellaneous\\list_sortup.dds") scroll:SetResizeToFitPadding(5, 20) else control.arrow:SetTexture("EsoUI\\Art\\Miscellaneous\\list_sortdown.dds") scroll:SetResizeToFitPadding(5, 0) scroll:SetHeight(0) end end) --small strip at the bottom of the submenu that you can click to close it control.btmToggle = wm:CreateControl(nil, control, CT_TEXTURE) local btmToggle = control.btmToggle btmToggle:SetMouseEnabled(true) btmToggle:SetAnchor(BOTTOMLEFT, control.scroll, BOTTOMLEFT) btmToggle:SetAnchor(BOTTOMRIGHT, control.scroll, BOTTOMRIGHT) btmToggle:SetHeight(15) btmToggle:SetAlpha(0) btmToggle:SetHandler("OnMouseUp", AnimateSubmenu) control.UpdateValue = UpdateValue LAM.util.RegisterForRefreshIfNeeded(control) return control end