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-- ESOutpost © ZAM Network LLC -- All Rights Reserved ESOutpostMaps = {} ESOutpostMaps.itemQuality = { [ITEM_QUALITY_TRASH] = "t", [ITEM_QUALITY_NORMAL] = "n", [ITEM_QUALITY_MAGIC] = "f", [ITEM_QUALITY_ARCANE] = "s", [ITEM_QUALITY_ARTIFACT] = "e", [ITEM_QUALITY_LEGENDARY] = "l", } --switch to just GetString ESOutpostMaps.itemType = { [ITEMTYPE_ADDITIVE] = "ad", [ITEMTYPE_ALCHEMY_BASE] = "al", [ITEMTYPE_ARMOR] = "ar", [ITEMTYPE_ARMOR_BOOSTER] = "ab", [ITEMTYPE_ARMOR_TRAIT] = "at", [ITEMTYPE_AVA_REPAIR] = "av", [ITEMTYPE_BLACKSMITHING_BOOSTER] = "bb", [ITEMTYPE_BLACKSMITHING_MATERIAL] = "bm", [ITEMTYPE_BLACKSMITHING_RAW_MATERIAL] = "br", [ITEMTYPE_CLOTHIER_BOOSTER] = "cb", [ITEMTYPE_CLOTHIER_MATERIAL] = "cm", [ITEMTYPE_CLOTHIER_RAW_MATERIAL] = "cr", [ITEMTYPE_COLLECTIBLE] = "cl", [ITEMTYPE_CONTAINER] = "cn", [ITEMTYPE_COSTUME] = "cs", [ITEMTYPE_DISGUISE] = "di", [ITEMTYPE_DRINK] = "dr", --[ITEMTYPE_ENCHANTING_RUNE] = "er", [ITEMTYPE_ENCHANTING_RUNE_ASPECT] = "ea", [ITEMTYPE_ENCHANTING_RUNE_ESSENCE] = "ee", [ITEMTYPE_ENCHANTING_RUNE_POTENCY] = "ep", [ITEMTYPE_ENCHANTMENT_BOOSTER] = "eb", [ITEMTYPE_FLAVORING] = "fl", [ITEMTYPE_FOOD] = "fo", [ITEMTYPE_GLYPH_ARMOR] = "ga", [ITEMTYPE_GLYPH_JEWELRY] = "gj", [ITEMTYPE_GLYPH_WEAPON] = "gw", [ITEMTYPE_INGREDIENT] = "in", [ITEMTYPE_LOCKPICK] = "lo", [ITEMTYPE_LURE] = "lu", [ITEMTYPE_MOUNT] = "mo", [ITEMTYPE_NONE] = "no", [ITEMTYPE_PLUG] = "pl", [ITEMTYPE_POISON] = "ps", [ITEMTYPE_POTION] = "pt", [ITEMTYPE_RACIAL_STYLE_MOTIF] = "rM", --used to be ITEMTYPE_SCROLL [ITEMTYPE_RAW_MATERIAL] = "rm", [ITEMTYPE_REAGENT] = "rg", [ITEMTYPE_RECIPE] = "rc", [ITEMTYPE_SIEGE] = "si", [ITEMTYPE_SOUL_GEM] = "sg", [ITEMTYPE_SPELLCRAFTING_TABLET] = "st", [ITEMTYPE_SPICE] = "sp", [ITEMTYPE_STYLE_MATERIAL] = "sm", [ITEMTYPE_TABARD] = "ta", [ITEMTYPE_TOOL] = "to", [ITEMTYPE_TRASH] = "tr", [ITEMTYPE_TROPHY] = "tp", [ITEMTYPE_WEAPON] = "we", [ITEMTYPE_WEAPON_BOOSTER] = "wb", [ITEMTYPE_WEAPON_TRAIT] = "wt", [ITEMTYPE_WOODWORKING_BOOSTER] = "wB", [ITEMTYPE_WOODWORKING_MATERIAL] = "wm", [ITEMTYPE_WOODWORKING_RAW_MATERIAL] = "wr", } ESOutpostMaps.equipType = { [EQUIP_TYPE_CHEST] = "ch", [EQUIP_TYPE_COSTUME] = "co", [EQUIP_TYPE_FEET] = "fe", [EQUIP_TYPE_HAND] = "ha", [EQUIP_TYPE_HEAD] = "he", [EQUIP_TYPE_INVALID] = "in", [EQUIP_TYPE_LEGS] = "le", [EQUIP_TYPE_MAIN_HAND] = "mh", [EQUIP_TYPE_NECK] = "ne", [EQUIP_TYPE_OFF_HAND] = "of", [EQUIP_TYPE_ONE_HAND] = "oh", [EQUIP_TYPE_RING] = "ri", [EQUIP_TYPE_SHOULDERS] = "sh", [EQUIP_TYPE_TWO_HAND] = "th", [EQUIP_TYPE_WAIST] = "wa", } --equipType supplies "(One-handed)" and "(Two-handed)" text --[[ESOutpostMaps.weaponType = { ["1haxe"] = {text = "Axe", hash = "a"}, ["2haxe"] = {text = "Axe", hash = "A"}, ["staff"] = {text = "Staff", hash = "f"}, ["1hsword"] = {text = "Sword", hash = "s"}, ["2hsword"] = {text = "Sword", hash = "S"}, ["bow"] = {text = "Bow", hash = "b"}, ["dagger"] = {text = "Dagger", hash = "d"}, ["1hhammer"] = {text = "Mace", hash = "m"}, ["2hhammer"] = {text = "Mace", hash = "M"}, ["shield"] = {text = "Shield", hash = "O"}, }]] --[[ESOutpostMaps.weaponType = { [ITEM_SOUND_CATEGORY_ONE_HAND_AX] = {text = "Axe", hash = "a"}, [ITEM_SOUND_CATEGORY_TWO_HAND_AX] = {text = "Axe", hash = "A"}, [ITEM_SOUND_CATEGORY_STAFF] = {text = "Staff", hash = "f"}, [ITEM_SOUND_CATEGORY_ONE_HAND_SWORD] = {text = "Sword", hash = "s"}, [ITEM_SOUND_CATEGORY_TWO_HAND_SWORD] = {text = "Sword", hash = "S"}, [ITEM_SOUND_CATEGORY_BOW] = {text = "Bow", hash = "b"}, [ITEM_SOUND_CATEGORY_DAGGER] = {text = "Dagger", hash = "d"}, [ITEM_SOUND_CATEGORY_ONE_HAND_HAMMER] = {text = "Mace", hash = "m"}, [ITEM_SOUND_CATEGORY_TWO_HAND_HAMMER] = {text = "Mace", hash = "M"}, [ITEM_SOUND_CATEGORY_SHIELD] = {text = "Shield", hash = "O"}, }]] ESOutpostMaps.weaponType = { [WEAPONTYPE_AXE] = "a", [WEAPONTYPE_TWO_HANDED_AXE] = "A", [WEAPONTYPE_HEALING_STAFF] = "hf", [WEAPONTYPE_LIGHTNING_STAFF] = "Lf", [WEAPONTYPE_FIRE_STAFF] = "ff", [WEAPONTYPE_FROST_STAFF] = "Ff", [WEAPONTYPE_SWORD] = "s", [WEAPONTYPE_TWO_HANDED_SWORD] = "S", [WEAPONTYPE_BOW] = "b", [WEAPONTYPE_DAGGER] = "d", [WEAPONTYPE_HAMMER] = "m", [WEAPONTYPE_TWO_HANDED_HAMMER] = "M", [WEAPONTYPE_SHIELD] = "O", } --[[ESOutpostMaps.armorType = { ["heavy"] = {text = "Heavy Armor", hash = "H"}, ["medium"] = {text = "Medium Armor", hash = "D"}, ["light"] = {text = "Light Armor", hash = "L"}, --here, too, just in case - shield returned as weapon in itemType, but counts as armor for enchants/traits ["shield"] = {text = "Shield", hash = "O"}, }]] --[[ESOutpostMaps.armorType = { [ITEM_SOUND_CATEGORY_HEAVY_ARMOR] = {text = "Heavy Armor", hash = "H"}, [ITEM_SOUND_CATEGORY_MEDIUM_ARMOR] = {text = "Medium Armor", hash = "D"}, [ITEM_SOUND_CATEGORY_LIGHT_ARMOR] = {text = "Light Armor", hash = "L"}, --here, too, just in case - shield returned as weapon in itemType, but counts as armor for enchants/traits [ITEM_SOUND_CATEGORY_SHIELD] = {text = "Shield", hash = "O"}, }]] ESOutpostMaps.armorType = { [ARMORTYPE_HEAVY] = "H", [ARMORTYPE_MEDIUM] = "D", [ARMORTYPE_LIGHT] = "L", [ARMORTYPE_NONE] = "", --Shield here, too, just in case? - shield returned as weapon in itemType, but counts as armor for enchants/traits [WEAPONTYPE_SHIELD] = "O", } ESOutpostMaps.staffTypes = { text = {"Healing", "Fire", "Frost", "Lightning"}, hash = {["Healing"] = "h", ["Fire"] = "f", ["Frost"] = "F", ["Lightning"] = "L"}, } ESOutpostMaps.traitType = { [ITEM_TRAIT_TYPE_ARMOR_DIVINES] = "ad", [ITEM_TRAIT_TYPE_ARMOR_EXPLORATION] = "ae", [ITEM_TRAIT_TYPE_ARMOR_IMPENETRABLE] = "ai", [ITEM_TRAIT_TYPE_ARMOR_INFUSED] = "aI", [ITEM_TRAIT_TYPE_ARMOR_INTRICATE] = "AI", [ITEM_TRAIT_TYPE_ARMOR_ORNATE] = "ao", [ITEM_TRAIT_TYPE_ARMOR_REINFORCED] = "ar", [ITEM_TRAIT_TYPE_ARMOR_STURDY] = "as", [ITEM_TRAIT_TYPE_ARMOR_TRAINING] = "at", [ITEM_TRAIT_TYPE_ARMOR_WELL_FITTED] = "aw", [ITEM_TRAIT_TYPE_JEWELRY_ARCANE] = "ja", [ITEM_TRAIT_TYPE_JEWELRY_HEALTHY] = "jh", [ITEM_TRAIT_TYPE_JEWELRY_ORNATE] = "jo", [ITEM_TRAIT_TYPE_JEWELRY_ROBUST] = "jr", [ITEM_TRAIT_TYPE_NONE] = "no", [ITEM_TRAIT_TYPE_WEAPON_CHARGED] = "wc", [ITEM_TRAIT_TYPE_WEAPON_DEFENDING] = "wd", [ITEM_TRAIT_TYPE_WEAPON_INFUSED] = "wi", [ITEM_TRAIT_TYPE_WEAPON_INTRICATE] = "wI", [ITEM_TRAIT_TYPE_WEAPON_ORNATE] = "wo", [ITEM_TRAIT_TYPE_WEAPON_POWERED] = "wp", [ITEM_TRAIT_TYPE_WEAPON_PRECISE] = "wP", [ITEM_TRAIT_TYPE_WEAPON_SHARPENED] = "ws", [ITEM_TRAIT_TYPE_WEAPON_TRAINING] = "wt", [ITEM_TRAIT_TYPE_WEAPON_WEIGHTED] = "ww", } --glyph/enchant text (for dropdown) w/ # of variables & hash ESOutpostMaps.armorEnchants = { {text = "None", vars = 0, hash = "non"}, {text = "Adds <x> Max Health", vars = 1, hash = "hea"}, --Glyph of Health {text = "Adds <x> Max Magicka", vars = 1, hash = "mag"}, --Glyph of Magicka {text = "Adds <x> Max Stamina", vars = 1, hash = "sta"}, --Glyph of Stamina } ESOutpostMaps.weaponEnchants = { {text = "None", vars = 0, hash = "non"}, {text = "Deals <x> Disease Damage", vars = 1, hash = "fou"}, --Glyph of Foulness {text = "Deals <x> Flame Damage", vars = 1, hash = "fla"}, --Glyph of Flame {text = "Deals <x> Frost Damage", vars = 1, hash = "fro"}, --Glyph of Frost {text = "Deals <x> Poison Damage", vars = 1, hash = "poi"}, --Glyph of Poison {text = "Deals <x> Shock Damage", vars = 1, hash = "sho"}, --Glyph of Shock {text = "Deals <x> unresistable damage", vars = 1, hash = "deh"}, --0?? Glyph of Decrease Health {text = "Deals <x> Magic Damage and recovers Health", vars = 1, hash = "abh"}, --2?? Glyph of Absorb Health {text = "Deals <x> Magic Damage and recovers Magicka", vars = 1, hash = "abm"}, --2?? Glyph of Absorb Magicka {text = "Deals <x> Magic Damage and recovers Stamina", vars = 1, hash = "abs"}, --2?? Glyph of Absorb Stamina {text = "Increases your Power by <x> for <y> seconds", vars = 2, hash = "rag"}, --Glyph of Rage {text = "Grants a <x> point Damage Shield for <y> seconds", vars = 2, hash = "har"}, --Glyph of Hardening {text = "Reduce target's Power by <x> for <y> seconds", vars = 2, hash = "wea"}, --Glyph of Weakening {text = "Reduce target's Armor by <x> for <y> seconds", vars = 2, hash = "cru"}, --Glyph of Crushing } ESOutpostMaps.jewelryEnchants = { {text = "None", vars = 0, hash = "non"}, {text = "Adds <x> Spell Damage", vars = 1, hash = "imh"}, --Glyph of Increased Magical Harm {text = "Adds <x> Weapon Damage", vars = 1, hash = "iph"}, --Glyph of Increased Physical Harm {text = "Adds <x> Health Recovery", vars = 1, hash = "hre"}, --Glyph of Health Regen {text = "Adds <x> Magicka Recovery", vars = 1, hash = "mre"}, --Glyph of Magicka Regen {text = "Adds <x> Stamina Recovery", vars = 1, hash = "sre"}, --Glyph of Stamina Regen {text = "Increase Bash Damage by <x>", vars = 1, hash = "bas"}, --Glyph of Bashing {text = "Increase Potion effect by <x>", vars = 1, hash = "pob"}, --Glyph of Potion Boost {text = "Adds <x> Armor", vars = 1, hash = "dph"}, --Glyph of Decrease Physical Harm {text = "Adds <x> Disease Resistance", vars = 1, hash = "dir"}, --Glyph of Disease Resist {text = "Adds <x> Fire Resistance", vars = 1, hash = "fir"}, --Glyph of Fire Resist {text = "Adds <x> Frost Resistance", vars = 1, hash = "frr"}, --Glyph of Frost Resist {text = "Adds <x> Poison Resistance", vars = 1, hash = "por"}, --Glyph of Poison Resist {text = "Adds <x> Shock Resistance", vars = 1, hash = "shr"}, --Glyph of Shock Resist {text = "Adds <x> Spell Resistance", vars = 1, hash = "dsh"}, --Glyph of Decrease Spell Harm {text = "Reduce Magicka cost of Spells by <x>", vars = 1, hash = "rsc"}, --Glyph of Reduce Spell Cost {text = "Reduce Stamina cost of abilities by <x>", vars = 1, hash = "rfc"}, --Glyph of Reduce Feat Cost {text = "Reduce cost of Bash and reduce cost of Blocking by <x>", vars = 1, hash = "shi"}, --2?? Glyph of Shielding {text = "Reduce the cooldown of Potions below this item's level by <x> seconds", vars = 1, hash = "psp"}, --Glyph of Potion Speed } ESOutpostMaps.itemStyle = { --[ITEMSTYLE_ALLIANCE_ALDMERI_DOMINION] = "ad", --[ITEMSTYLE_ALLIANCE_DAGGERFALL_COVENANT] = "dc", --[ITEMSTYLE_ALLIANCE_EBONHEART_PACT] = "ep", [ITEMSTYLE_AREA_AKAVIRI] = "aa", [ITEMSTYLE_AREA_ANCIENT_ELF] = "ae", [ITEMSTYLE_AREA_DWEMER] = "aD", [ITEMSTYLE_AREA_IMPERIAL] = "ai", [ITEMSTYLE_AREA_REACH] = "ar", [ITEMSTYLE_AREA_YOKUDAN] = "ay", --[ITEMSTYLE_CLASS_BATTLEMAGE] = "cb", --[ITEMSTYLE_CLASS_HEALER] = "ch", --[ITEMSTYLE_CLASS_KNIGHT] = "ck", --[ITEMSTYLE_CLASS_MAGE] = "cm", --[ITEMSTYLE_CLASS_MARAUDER] = "cM", --[ITEMSTYLE_CLASS_NIGHTBLADE] = "cn", --[ITEMSTYLE_CLASS_RANGER] = "cr", --[ITEMSTYLE_CLASS_ROGUE] = "cR", --[ITEMSTYLE_CLASS_SUMMONER] = "cs", --[ITEMSTYLE_CLASS_WARRIOR] = "cw", [ITEMSTYLE_ENEMY_BANDIT] = "eb", [ITEMSTYLE_ENEMY_DAEDRIC] = "ed", [ITEMSTYLE_ENEMY_DRAUGR] = "eD", [ITEMSTYLE_ENEMY_MAORMER] = "em", [ITEMSTYLE_ENEMY_PRIMITIVE] = "eP", [ITEMSTYLE_NONE] = "no", [ITEMSTYLE_ORG_DARK_BROTHERHOOD] = "db", [ITEMSTYLE_ORG_THIEVES_GUILD] = "tg", [ITEMSTYLE_RACIAL_ARGONIAN] = "ra", [ITEMSTYLE_RACIAL_BRETON] = "rb", [ITEMSTYLE_RACIAL_DARK_ELF] = "rd", [ITEMSTYLE_RACIAL_HIGH_ELF] = "rh", [ITEMSTYLE_RACIAL_IMPERIAL] = "ri", [ITEMSTYLE_RACIAL_KHAJIIT] = "rk", [ITEMSTYLE_RACIAL_NORD] = "rn", [ITEMSTYLE_RACIAL_ORC] = "ro", [ITEMSTYLE_RACIAL_REDGUARD] = "rr", [ITEMSTYLE_RACIAL_WOOD_ELF] = "rw", [ITEMSTYLE_RAIDS_CRAGLORN] = "rc", [ITEMSTYLE_UNIQUE] = "un", } ESOutpostMaps.server = { ["NA Megaserver"] = "n", ["EU Megaserver"] = "e", }